Oculus Rift vs HTC Vive

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Sathias
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Oculus Rift vs HTC Vive

Post by Sathias » 13 Jul 2016, 11:41

I'm considering jumping into the VR thing later on this year, just wondering if anyone has either headset and how you are finding it? I'm leaning towards HTC Vive but it sounds like OR has better software at the moment.
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Mekon
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Re: Oculus Rift vs HTC Vive

Post by Mekon » 17 Jul 2016, 09:46

I have a Rift (well 2, technically, including the DK1 - thanks Kickstarter).

Couldn't speak for the Vive, but well happy with the Oculus - very well made bit of kit. Feels expensive and sturdy, built-in headset is good. I also appreciated the inclusion of the wireless XBox one controller (although will probably fork out for the Touch controllers when they become available later this year).

Games are a mixed bag, lots of shovelware/tech demos/prototypes (applies to both platforms, as far as I can tell)... but some of the more developed titles are worth playing.

The Climb, despite a horrendous price tag, is kickarse.
Elite Dangerous is brilliant in VR (although still getting to grips with the possibilities - very steep learning curve).
Subnautica is also fantastic (although still plumbing the depths of the crafting system, pun partially intended).
Edge of Nowhere spins a decent yarn, but of all the games I have is the most nausea-inducing (due to the perambulation design).
Radial-G is blindingly fast, yet no nausea - really gets the blood pumping.

Couldn't stomach Project Cars at all... at least until I upgraded my GPU (was close to blowing chunks 20 seconds in). Even then, with a 980Ti it's... a bit unsettling. YMMV.

re: free Rift launch/included titles:
EVE Valkyrie is pretty decent for an introductory game, not a huge fan of the online focus though.
Lucky's Tale is decent, can't help but feel that platformers aren't the best fit for VR though.

There are a number of titles on Steam that I wouldn't mind checking out, but the requirement for tracked motion controllers (slash Vive only compatibility and/or room-scale) put paid to that. Hoping that they will be retroactively made compatible when Rift ships the Touch along with the extra tracker.

Was just reading this morning that there are plans for a Vive 2.0 release later this year, something to keep in mind.
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Re: Oculus Rift vs HTC Vive

Post by Sathias » 17 Jul 2016, 10:06

As it happens, I had my first look at the OR last night, one of my mates has one. Played a bit of Adrift and a bit of Elite. Very impressed with the resolution, 3D and motion tracking, really is miles better than the DK1. I'll probably be jumping in later this year, the Vive 2.0 sounds like it could be worth looking into.
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Re: Oculus Rift vs HTC Vive

Post by Sathias » 19 Jul 2016, 09:24

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Re: Oculus Rift vs HTC Vive

Post by Sathias » 19 Jul 2016, 12:24

Hmmm interesting convo with one of the VR pioneers from the early 90s

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Re: Oculus Rift vs HTC Vive

Post by Bicketybam » 19 Jul 2016, 12:48

While it's not something I can afford yet, I'd rather get the Vive as the bonus is that while you can sit and do what the Rift can, you also have the option to get up and move around which the rift can't do (I don't think) as effectively.
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Re: Oculus Rift vs HTC Vive

Post by Sathias » 19 Jul 2016, 13:24

It also has a camera at the front which allows you to peek into the "real world" if you need to I think. The motion sensors would help as well.
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Re: Oculus Rift vs HTC Vive

Post by Mythor » 19 Jul 2016, 14:16

The Star Wars VR "experience" thing is on the Vive, advantage Vive!
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Re: Oculus Rift vs HTC Vive

Post by NotThatDoug » 19 Jul 2016, 14:57

Linus Tech Tips said the Oculus Rift was more comfortable for watching VR porn in their recent review.

No suggesting you'll be watching so much VR POV porn that your face comfort will be a major concern, just making sure you have all the facts.

edit to actually be helpful and add review videos



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Re: Oculus Rift vs HTC Vive

Post by NotThatDoug » 19 Jul 2016, 15:01

Also I can't believe they are making a Rick and Morty VR game with no mention of Roy

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Re: Oculus Rift vs HTC Vive

Post by Matty » 19 Jul 2016, 22:59

I'm not getting one, but if I was I'd get the vive. The getting up and interacting seems like an awesome experience. I like linking these when someone mentioned the vive, it always makes me want to get one.





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